|
|
@@ -0,0 +1,334 @@
|
|
|
+var RENDERER = {
|
|
|
+ POINT_INTERVAL: 5,
|
|
|
+ FISH_COUNT: 3,
|
|
|
+ MAX_INTERVAL_COUNT: 50,
|
|
|
+ INIT_HEIGHT_RATE: 0.5,
|
|
|
+ THRESHOLD: 50,
|
|
|
+
|
|
|
+ init: function () {
|
|
|
+ this.setParameters();
|
|
|
+ this.reconstructMethods();
|
|
|
+ this.setup();
|
|
|
+ this.bindEvent();
|
|
|
+ this.render();
|
|
|
+ },
|
|
|
+ setParameters: function () {
|
|
|
+ this.$window = $(window);
|
|
|
+ this.$container = $('#jsi-flying-fish-container');
|
|
|
+ this.$canvas = $('<canvas />');
|
|
|
+ this.context = this.$canvas.appendTo(this.$container).get(0).getContext('2d');
|
|
|
+ this.points = [];
|
|
|
+ this.fishes = [];
|
|
|
+ this.watchIds = [];
|
|
|
+ },
|
|
|
+ createSurfacePoints: function () {
|
|
|
+ var count = Math.round(this.width / this.POINT_INTERVAL);
|
|
|
+ this.pointInterval = this.width / (count - 1);
|
|
|
+ this.points.push(new SURFACE_POINT(this, 0));
|
|
|
+
|
|
|
+ for (var i = 1; i < count; i++) {
|
|
|
+ var point = new SURFACE_POINT(this, i * this.pointInterval),
|
|
|
+ previous = this.points[i - 1];
|
|
|
+
|
|
|
+ point.setPreviousPoint(previous);
|
|
|
+ previous.setNextPoint(point);
|
|
|
+ this.points.push(point);
|
|
|
+ }
|
|
|
+ },
|
|
|
+ reconstructMethods: function () {
|
|
|
+ this.watchWindowSize = this.watchWindowSize.bind(this);
|
|
|
+ this.jdugeToStopResize = this.jdugeToStopResize.bind(this);
|
|
|
+ this.startEpicenter = this.startEpicenter.bind(this);
|
|
|
+ this.moveEpicenter = this.moveEpicenter.bind(this);
|
|
|
+ this.reverseVertical = this.reverseVertical.bind(this);
|
|
|
+ this.render = this.render.bind(this);
|
|
|
+ },
|
|
|
+ setup: function () {
|
|
|
+ this.points.length = 0;
|
|
|
+ this.fishes.length = 0;
|
|
|
+ this.watchIds.length = 0;
|
|
|
+ this.intervalCount = this.MAX_INTERVAL_COUNT;
|
|
|
+ this.width = this.$container.width();
|
|
|
+ this.height = this.$container.height();
|
|
|
+ this.fishCount = this.FISH_COUNT * this.width / 500 * this.height / 500;
|
|
|
+ this.$canvas.attr({width: this.width, height: this.height});
|
|
|
+ this.reverse = false;
|
|
|
+
|
|
|
+ this.fishes.push(new FISH(this));
|
|
|
+ this.createSurfacePoints();
|
|
|
+ },
|
|
|
+ watchWindowSize: function () {
|
|
|
+ this.clearTimer();
|
|
|
+ this.tmpWidth = this.$window.width();
|
|
|
+ this.tmpHeight = this.$window.height();
|
|
|
+ this.watchIds.push(setTimeout(this.jdugeToStopResize, this.WATCH_INTERVAL));
|
|
|
+ },
|
|
|
+ clearTimer: function () {
|
|
|
+ while (this.watchIds.length > 0) {
|
|
|
+ clearTimeout(this.watchIds.pop());
|
|
|
+ }
|
|
|
+ },
|
|
|
+ jdugeToStopResize: function () {
|
|
|
+ var width = this.$window.width(),
|
|
|
+ height = this.$window.height(),
|
|
|
+ stopped = (width == this.tmpWidth && height == this.tmpHeight);
|
|
|
+
|
|
|
+ this.tmpWidth = width;
|
|
|
+ this.tmpHeight = height;
|
|
|
+
|
|
|
+ if (stopped) {
|
|
|
+ this.setup();
|
|
|
+ }
|
|
|
+ },
|
|
|
+ bindEvent: function () {
|
|
|
+ this.$window.on('resize', this.watchWindowSize);
|
|
|
+ this.$container.on('mouseenter', this.startEpicenter);
|
|
|
+ this.$container.on('mousemove', this.moveEpicenter);
|
|
|
+ this.$container.on('click', this.reverseVertical);
|
|
|
+ },
|
|
|
+ getAxis: function (event) {
|
|
|
+ var offset = this.$container.offset();
|
|
|
+
|
|
|
+ return {
|
|
|
+ x: event.clientX - offset.left + this.$window.scrollLeft(),
|
|
|
+ y: event.clientY - offset.top + this.$window.scrollTop()
|
|
|
+ };
|
|
|
+ },
|
|
|
+ startEpicenter: function (event) {
|
|
|
+ this.axis = this.getAxis(event);
|
|
|
+ },
|
|
|
+ moveEpicenter: function (event) {
|
|
|
+ var axis = this.getAxis(event);
|
|
|
+
|
|
|
+ if (!this.axis) {
|
|
|
+ this.axis = axis;
|
|
|
+ }
|
|
|
+ this.generateEpicenter(axis.x, axis.y, axis.y - this.axis.y);
|
|
|
+ this.axis = axis;
|
|
|
+ },
|
|
|
+ generateEpicenter: function (x, y, velocity) {
|
|
|
+ if (y < this.height / 2 - this.THRESHOLD || y > this.height / 2 + this.THRESHOLD) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ var index = Math.round(x / this.pointInterval);
|
|
|
+
|
|
|
+ if (index < 0 || index >= this.points.length) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ this.points[index].interfere(y, velocity);
|
|
|
+ },
|
|
|
+ reverseVertical: function () {
|
|
|
+ this.reverse = !this.reverse;
|
|
|
+
|
|
|
+ for (var i = 0, count = this.fishes.length; i < count; i++) {
|
|
|
+ this.fishes[i].reverseVertical();
|
|
|
+ }
|
|
|
+ },
|
|
|
+ controlStatus: function () {
|
|
|
+ for (var i = 0, count = this.points.length; i < count; i++) {
|
|
|
+ this.points[i].updateSelf();
|
|
|
+ }
|
|
|
+ for (var i = 0, count = this.points.length; i < count; i++) {
|
|
|
+ this.points[i].updateNeighbors();
|
|
|
+ }
|
|
|
+ if (this.fishes.length < this.fishCount) {
|
|
|
+ if (--this.intervalCount == 0) {
|
|
|
+ this.intervalCount = this.MAX_INTERVAL_COUNT;
|
|
|
+ this.fishes.push(new FISH(this));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ render: function () {
|
|
|
+ requestAnimationFrame(this.render);
|
|
|
+ this.controlStatus();
|
|
|
+ this.context.clearRect(0, 0, this.width, this.height);
|
|
|
+ this.context.fillStyle = 'hsl(0, 0%, 95%)';
|
|
|
+
|
|
|
+ for (var i = 0, count = this.fishes.length; i < count; i++) {
|
|
|
+ this.fishes[i].render(this.context);
|
|
|
+ }
|
|
|
+ this.context.save();
|
|
|
+ this.context.globalCompositeOperation = 'xor';
|
|
|
+ this.context.beginPath();
|
|
|
+ this.context.moveTo(0, this.reverse ? 0 : this.height);
|
|
|
+
|
|
|
+ for (var i = 0, count = this.points.length; i < count; i++) {
|
|
|
+ this.points[i].render(this.context);
|
|
|
+ }
|
|
|
+ this.context.lineTo(this.width, this.reverse ? 0 : this.height);
|
|
|
+ this.context.closePath();
|
|
|
+ this.context.fill();
|
|
|
+ this.context.restore();
|
|
|
+ }
|
|
|
+};
|
|
|
+var SURFACE_POINT = function (renderer, x) {
|
|
|
+ this.renderer = renderer;
|
|
|
+ this.x = x;
|
|
|
+ this.init();
|
|
|
+};
|
|
|
+SURFACE_POINT.prototype = {
|
|
|
+ SPRING_CONSTANT: 0.03,
|
|
|
+ SPRING_FRICTION: 0.9,
|
|
|
+ WAVE_SPREAD: 0.3,
|
|
|
+ ACCELARATION_RATE: 0.01,
|
|
|
+
|
|
|
+ init: function () {
|
|
|
+ this.initHeight = this.renderer.height * this.renderer.INIT_HEIGHT_RATE;
|
|
|
+ this.height = this.initHeight;
|
|
|
+ this.fy = 0;
|
|
|
+ this.force = {previous: 0, next: 0};
|
|
|
+ },
|
|
|
+ setPreviousPoint: function (previous) {
|
|
|
+ this.previous = previous;
|
|
|
+ },
|
|
|
+ setNextPoint: function (next) {
|
|
|
+ this.next = next;
|
|
|
+ },
|
|
|
+ interfere: function (y, velocity) {
|
|
|
+ this.fy = this.renderer.height * this.ACCELARATION_RATE * ((this.renderer.height - this.height - y) >= 0 ? -1 : 1) * Math.abs(velocity);
|
|
|
+ },
|
|
|
+ updateSelf: function () {
|
|
|
+ this.fy += this.SPRING_CONSTANT * (this.initHeight - this.height);
|
|
|
+ this.fy *= this.SPRING_FRICTION;
|
|
|
+ this.height += this.fy;
|
|
|
+ },
|
|
|
+ updateNeighbors: function () {
|
|
|
+ if (this.previous) {
|
|
|
+ this.force.previous = this.WAVE_SPREAD * (this.height - this.previous.height);
|
|
|
+ }
|
|
|
+ if (this.next) {
|
|
|
+ this.force.next = this.WAVE_SPREAD * (this.height - this.next.height);
|
|
|
+ }
|
|
|
+ },
|
|
|
+ render: function (context) {
|
|
|
+ if (this.previous) {
|
|
|
+ this.previous.height += this.force.previous;
|
|
|
+ this.previous.fy += this.force.previous;
|
|
|
+ }
|
|
|
+ if (this.next) {
|
|
|
+ this.next.height += this.force.next;
|
|
|
+ this.next.fy += this.force.next;
|
|
|
+ }
|
|
|
+ context.lineTo(this.x, this.renderer.height - this.height);
|
|
|
+ }
|
|
|
+};
|
|
|
+var FISH = function (renderer) {
|
|
|
+ this.renderer = renderer;
|
|
|
+ this.init();
|
|
|
+};
|
|
|
+FISH.prototype = {
|
|
|
+ GRAVITY: 0.4,
|
|
|
+
|
|
|
+ init: function () {
|
|
|
+ this.direction = Math.random() < 0.5;
|
|
|
+ this.x = this.direction ? (this.renderer.width + this.renderer.THRESHOLD) : -this.renderer.THRESHOLD;
|
|
|
+ this.previousY = this.y;
|
|
|
+ this.vx = this.getRandomValue(4, 10) * (this.direction ? -1 : 1);
|
|
|
+
|
|
|
+ if (this.renderer.reverse) {
|
|
|
+ this.y = this.getRandomValue(this.renderer.height * 1 / 10, this.renderer.height * 4 / 10);
|
|
|
+ this.vy = this.getRandomValue(2, 5);
|
|
|
+ this.ay = this.getRandomValue(0.05, 0.2);
|
|
|
+ } else {
|
|
|
+ this.y = this.getRandomValue(this.renderer.height * 6 / 10, this.renderer.height * 9 / 10);
|
|
|
+ this.vy = this.getRandomValue(-5, -2);
|
|
|
+ this.ay = this.getRandomValue(-0.2, -0.05);
|
|
|
+ }
|
|
|
+ this.isOut = false;
|
|
|
+ this.theta = 0;
|
|
|
+ this.phi = 0;
|
|
|
+ },
|
|
|
+ getRandomValue: function (min, max) {
|
|
|
+ return min + (max - min) * Math.random();
|
|
|
+ },
|
|
|
+ reverseVertical: function () {
|
|
|
+ this.isOut = !this.isOut;
|
|
|
+ this.ay *= -1;
|
|
|
+ },
|
|
|
+ controlStatus: function (context) {
|
|
|
+ this.previousY = this.y;
|
|
|
+ this.x += this.vx;
|
|
|
+ this.y += this.vy;
|
|
|
+ this.vy += this.ay;
|
|
|
+
|
|
|
+ if (this.renderer.reverse) {
|
|
|
+ if (this.y > this.renderer.height * this.renderer.INIT_HEIGHT_RATE) {
|
|
|
+ this.vy -= this.GRAVITY;
|
|
|
+ this.isOut = true;
|
|
|
+ } else {
|
|
|
+ if (this.isOut) {
|
|
|
+ this.ay = this.getRandomValue(0.05, 0.2);
|
|
|
+ }
|
|
|
+ this.isOut = false;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ if (this.y < this.renderer.height * this.renderer.INIT_HEIGHT_RATE) {
|
|
|
+ this.vy += this.GRAVITY;
|
|
|
+ this.isOut = true;
|
|
|
+ } else {
|
|
|
+ if (this.isOut) {
|
|
|
+ this.ay = this.getRandomValue(-0.2, -0.05);
|
|
|
+ }
|
|
|
+ this.isOut = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (!this.isOut) {
|
|
|
+ this.theta += Math.PI / 20;
|
|
|
+ this.theta %= Math.PI * 2;
|
|
|
+ this.phi += Math.PI / 30;
|
|
|
+ this.phi %= Math.PI * 2;
|
|
|
+ }
|
|
|
+ this.renderer.generateEpicenter(this.x + (this.direction ? -1 : 1) * this.renderer.THRESHOLD, this.y, this.y - this.previousY);
|
|
|
+
|
|
|
+ if (this.vx > 0 && this.x > this.renderer.width + this.renderer.THRESHOLD || this.vx < 0 && this.x < -this.renderer.THRESHOLD) {
|
|
|
+ this.init();
|
|
|
+ }
|
|
|
+ },
|
|
|
+ render: function (context) {
|
|
|
+ context.save();
|
|
|
+ context.translate(this.x, this.y);
|
|
|
+ context.rotate(Math.PI + Math.atan2(this.vy, this.vx));
|
|
|
+ context.scale(1, this.direction ? 1 : -1);
|
|
|
+ context.beginPath();
|
|
|
+ context.moveTo(-30, 0);
|
|
|
+ context.bezierCurveTo(-20, 15, 15, 10, 40, 0);
|
|
|
+ context.bezierCurveTo(15, -10, -20, -15, -30, 0);
|
|
|
+ context.fill();
|
|
|
+
|
|
|
+ context.save();
|
|
|
+ context.translate(40, 0);
|
|
|
+ context.scale(0.9 + 0.2 * Math.sin(this.theta), 1);
|
|
|
+ context.beginPath();
|
|
|
+ context.moveTo(0, 0);
|
|
|
+ context.quadraticCurveTo(5, 10, 20, 8);
|
|
|
+ context.quadraticCurveTo(12, 5, 10, 0);
|
|
|
+ context.quadraticCurveTo(12, -5, 20, -8);
|
|
|
+ context.quadraticCurveTo(5, -10, 0, 0);
|
|
|
+ context.fill();
|
|
|
+ context.restore();
|
|
|
+
|
|
|
+ context.save();
|
|
|
+ context.translate(-3, 0);
|
|
|
+ context.rotate((Math.PI / 3 + Math.PI / 10 * Math.sin(this.phi)) * (this.renderer.reverse ? -1 : 1));
|
|
|
+
|
|
|
+ context.beginPath();
|
|
|
+
|
|
|
+ if (this.renderer.reverse) {
|
|
|
+ context.moveTo(5, 0);
|
|
|
+ context.bezierCurveTo(10, 10, 10, 30, 0, 40);
|
|
|
+ context.bezierCurveTo(-12, 25, -8, 10, 0, 0);
|
|
|
+ } else {
|
|
|
+ context.moveTo(-5, 0);
|
|
|
+ context.bezierCurveTo(-10, -10, -10, -30, 0, -40);
|
|
|
+ context.bezierCurveTo(12, -25, 8, -10, 0, 0);
|
|
|
+ }
|
|
|
+ context.closePath();
|
|
|
+ context.fill();
|
|
|
+ context.restore();
|
|
|
+ context.restore();
|
|
|
+ this.controlStatus(context);
|
|
|
+ }
|
|
|
+};
|
|
|
+$(function () {
|
|
|
+ RENDERER.init();
|
|
|
+});
|